12/10/2023 0 Comments Arcane trickster character sheet![]() There’s a good chance that some of the names you come up with fall neatly into the category of Arcane Trickster. Think “magically-enhanced sneak thief” and make a shortlist of every character from movies, books, and video games that springs to mind. What’s Arcane Trickster All About? Arcane Archetype Weaker but flavorful builds also have their place and can make for fulfilling characters. These rankings are meant to help you create an optimized class build, but remember DnD isn’t a game where you need to win to have fun. A weakness you will have to accommodate for. This weighs down the class and just takes up space on the character sheet. Could work for a specific build, but otherwise is either a wasted opportunity or is just weaker than other alternatives. Not game-breaking, and certainly replaceable, but a strong choice that shores up some weakness. □ - A solid feature that does its job well. Will provide some bonus that can’t be found through other means. ![]() Often forms the backbone of a class’ look and feel. Let’s get into why… How to Use This GuideĮverything in this guide has an emoji, ranking how useful a given ability or feature is to playing this class effectively. Often considered top tier amongst roguish subclasses, the Arcane Trickster is certainly one of the easiest to recommend. Creating illusions, distracting guards, and using an invisible, spectral hand to manipulate the environment at range makes for some epic moments at the table. Magical expertise combines with wit and deception to create an unconventional but deadly scoundrel.There’s something we love about the magical rogue. The trickster must be able to see the attacker.Ī coinpurse lifted away by invisible forces, or a searing lethal heat stabbing your back-either is the sign of an arcane trickster. The trickster halves the damage that it takes from an attack that hits it. The trickster can Dash, Disengage, or Hide. Hit: 5 (1d4 + 3) piercing damage.Ĭunning Action. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. It has the following wizard spells prepared:Ĭantrips (at will): fire bolt, mage hand (the hand is invisible), minor illusionġst-level (4 slots): charm person, hideous laughter, sleepĢnd-level (2 slots): invisibility, scorching ray ACTIONSĭagger. ![]() Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The trickster is a 7th-level spellcaster. The trickster deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the trickster that isn't incapacitated and the trickster doesn't have disadvantage on the attack roll. ![]() If the trickster is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the trickster instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. Languages any two languages (usually including Common) Challenge 3 (700 XP)Įvasion. Saving Throws Dex +5, Int +5 Skills Acrobatics +5, Perception +3, Sleight of Hand +5, Stealth +5 Proficiency Bonus +2 Senses passive Perception 13 Medium humanoid (any race), any chaotic alignmentĪrmor Class 15 ( studded leather) Hit Points 36 (8d8) Speed 30 ft. ![]()
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